Filling Irregular Polygons in Box-Pleating
Posted: July 11th, 2014, 4:51 pm
So I'm working on a BP design with a lot of irregular shapes for flaps (I can't use simple squares and rectangles because I'm using the pleats for color changes on several flaps). I've figured out most of the crease pattern, but I'm left with a very irregular open space toward the bottom of the packing. None of the angle bisectors line up on the grid, and so there's no way to break it down into smaller molecules.
The only way to get rid of it is to extend the grid to 64 or higher, while the packing itself can fit into a 56 grid. Needless to say, I'm not willing to sacrifice the effciency in what's already a relatively inefficient design. (The color changes take up the entire edge, and there's not much else to do with the remaining paper in the middle.)
I'll post a picture tomorrow to show you guys what I'm talking about. But in the meantime, I'd like to know if there is a specific method to filling irregular shapes or not.
The only way to get rid of it is to extend the grid to 64 or higher, while the packing itself can fit into a 56 grid. Needless to say, I'm not willing to sacrifice the effciency in what's already a relatively inefficient design. (The color changes take up the entire edge, and there's not much else to do with the remaining paper in the middle.)
I'll post a picture tomorrow to show you guys what I'm talking about. But in the meantime, I'd like to know if there is a specific method to filling irregular shapes or not.