Moog wrote:I must check why my computer hates animated gif!
You can right-click the image and choose "View picture" or "View Image", then give it a chance to load fully.
If it still doesn't work, I'm not sure what the problem might be.
Moog wrote:What kind of camera did you use?
A Nikon D40, which is a basic digital SLR.
I took one photo from the center, then moved the camera to the left a little (keeping the lens pointed straight forward) took another shot, then did the same to the right.
Then I layered them in Photoshop, aligned them and created the animation.
I'm sure you can do the same thing in GIMP (which is free).
Mine were done freehand, too, but a bar slider would be preferable.
Experiment with distance, too. Too far either way can ruin the effect, but it needs to be far enough to produce a decent 3D effect.
Make sure the subject is a good candidate for 3D, too.
Also, pay attention to where the images match when you overlap the images.
The image on the left has the front of the box aligned, the middle image has the body aligned and the image on the right has the lid aligned.
The blue line shows where the plane of the screen is.
In the left image, the front of the box will appear at the same level as the screen, with everything else behind it.
The right image has the lid at the screen level, with everything else appearing to come out of the screen.
The center image has the center of the model at screen level, with the lid (and back of the box) going into the screen and the front of the box (and model) coming out.
So, try to make sure that the 3D effect works the right way for the model you're using.
For example, having a unicorn's head and horn coming out of the screen would be more effective than having the entire thing going into, or coming out of, the screen.