So... here's the short version (hopefully it's enough to make sense)
So I've developed a split. Kinda like the Elias stretch in function, but it distributes paper differently, and locks. I can use it to make things like:
More generally, I can create as many squares as I want, all connected at a point (the connections can be elsewhere on the squares).
So if I can take the first image and turn it into:
I now have squares connected by "threads" (at the limit).
From these I can fold any model as usual. If the connection to the neighboring square is inside the model, the thread can, in theory, wind its way out. So... mathematically, at the limit, I have a straightforward way of folding any number of arbitrary models from a single rectangle. In practice, of course, if the added layers or thread make things too bulky, the model might look quite awful
I did just have a bit of a break through that makes the "threads" potentially much less bulky or at least easier to lock.
Note, all of this is possible with the Elias stretch, but in practice there are some differences that make my split more beneficial to this project. For box pleating... not so much
