How to diagram your models

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Harpseal
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Re: How to diagram your models

Post by Harpseal »

I could do them becaues i recognised how to make the base from previous experience (my jetray uses it) but i don't know what someone who has never made that base would say.
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Re: How to diagram your models

Post by cyitoh »

So I've read that FreeHand doesn't work for Mac OS 10.6 and higher! :[
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origamiguy
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Re: How to diagram your models

Post by origamiguy »

I use Mac OS 10.6.8 and it works fine. Some of the FreeHand files are moved about from where they are normally, but it works.

FreeHand does not work with Mac OS X Lion/Mac OS 10.7 or above which is the latest major release of Mac OS.
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Harpseal
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Re: How to diagram your models

Post by Harpseal »

Ok, before i get anything, assuming all the suggestions are free, which is best for diagrams?
1.Inkscape
2.Hand-drawn
3.Oripa
4.Freehand

These are all things that i've heard of people using. If any of them cost anything, rule them out, and apart from that, which is best? Best may not be the best word but i want to find out before i get anything.
I want:
Easy to use
Clever
Lots of tools
And easy text options, which are often not given much effort in drawing packages like i've specified above.
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Re: How to diagram your models

Post by GWB origami »

inkscape has lots of tools and one of them is a text option! it is also free and relatively easy to use. i'm not quite sure what you mean by clever though.
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Beleg Cúthalion
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Re: How to diagram your models

Post by Beleg Cúthalion »

Oripa is only for CPs
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Harpseal
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Re: How to diagram your models

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By clever, i mean clear, vector images which find the middle point of things without you having to tell it to (google sketchup does) and, because i can't be bothered to do any calculations, you can give it an angle, and get it to trisect it or for me. That's what i mean by clever. I don't expect all of those things, but i might be getting adobe fireworks or illustrator for my birthday, which, if all else fails, is what i'd use, but inkscape sounds good, so i'll probably use that.
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FlareglooM
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Re: How to diagram your models

Post by FlareglooM »

My advice is: Use Inkscape in stead of getting Adobe Illustrator. Inkscape has all the necessary tools you need for diagramming, and it's free. (I speak out of my own experience of course)

The only thing that troubled me is that you don't have the dash - dot - dot line, but it is easily added to Inkscape.
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Harpseal
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Re: How to diagram your models

Post by Harpseal »

I got serif draw pro 8- cross between inkscape, publisher and photoshop, all round brilliant for diagramming!
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Re: How to diagram your models

Post by Gerardo »

Can anyone give me ideas about what symbols to use to express "curve the paper" graphically in my diagrams?

Curving the paper is an important step in my model, it helps giving it strength so I'm stuck.


Thank you in advance!
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Re: How to diagram your models

Post by leung_wwy »

How about inward or outward swirls/spirals?

Or similar to the "turnover to the back" arrow, but with multilple (say around 3) loops?

I think people would associate that with curling. :D
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Re: How to diagram your models

Post by Gerardo »

Thanks leung_wwy!

I hope to hear different ideas from different people. Would someone else offer me one?... thanks!
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Re: How to diagram your models

Post by Harpseal »

Highlight the area being curled and draw a loop-the-loop arrow, for a loop every time it needs to be curled.
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Re: How to diagram your models

Post by phillipcurl »

step 14 in my manta ray diagrams may give you an idea.
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Gerardo
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Re: How to diagram your models

Post by Gerardo »

Thanks for the answers! They're really good options.
Harpseal wrote:Highlight the area being curled and draw a loop-the-loop arrow, for a loop every time it needs to be curled.
It's very similar to leung_wwy's answer, right?
phillipcurl wrote:step 14 in my manta ray diagrams may give you an idea.
http://www.flickr.com/photos/phillipcur ... hotostream
It's basically a valley fold, but without the valley line, right?
Last edited by Gerardo on November 18th, 2012, 2:25 am, edited 1 time in total.
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