Universal Origami Grading System ?

General discussion about Origami, Papers, Diagramming, ...

Postby LeafPiece » November 16th, 2010, 12:10 am

I believe the solution to this grading system dilemma is very simple or very difficult, depending on the scale you use to determine the complexity of a solution to a given dilemma. :D
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Postby qtrollip » November 16th, 2010, 12:41 am

Like anything, even in rock climbing the ratings are not universal. However, the British way of rating a traditional climb (ie a climb that requires inserting your own protection in the form of cams, nuts etc), is very clever and based on two criteria:
1. the difficulty of the climb.
2. the fall severity of the climb.

This means you can have an easy climb (eg 5a), but the distance between areas where protection can be inserted is long (run-out). Thus a fall can be quite severe or dangerous.

On the other hand, you could do a really difficult climb (eg 7c), but there is ample amount of spots to place protection, so if you do fall, the fall is not severe or dangerous.

Both these ratings are done by peoople who climb frequently and have numerous other climbs under their belts to compare the climb to and ultimately assign a grading to it.

maybe this could work in origami to some degree:
1. number of steps/ time to fold
2. most difficult folds/sequence rating.
3. obviously paper type plays a role, so more difficult to use foil with reverse-folds than kami, etc.

So my point is that all these should be indicated to really be able to grade a model, only one "number" assignment will never fulfill all these requirements (in my opinion).

Good luck
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Postby PhillipORigami » November 16th, 2010, 1:53 am

This is an idea based on asking people stuff.

There might be a way to do it with three systems. For example:
On Example Noname's Model, a person could ask a beginner how complex Nonames model is. Lets say they gave it an 7.
Then you ask and intermediate person how complex the model is- he answers 5.
Next you would ask an expert and they said 3.
You would come up with 7, 5 , and 3.
So you would get:
Beginner difficulty:7
Intermediate difficulty: 5
Advanced difficulty: 3

If a beginner cant fold a model, then you would get*:
Intermediate difficulty: 7
Advanced difficulty: 5
*different model

If it is less than 3, than you would say it isnt worth folding, or too simple.
If it is above 8, there is a risk of failure.

Thats my idea to this problem.
E=mc^2- Exellence= MC on a square

...or CMC....
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