by T » September 12th, 2005, 6:18 pm
most cp's dont include mountain and valley lines, the easiest way to work them out is to assume that they alternate (mountain , valley, mountain, valley) . So, the creases closest to the edge will be mountain then the next one in will be valley then mountain etc.
Also you can use the trick that at any place where lines cross there will always be 2 more mountains than valleys (or 2 more valleys than mountain), assuming the base is two dimensional.
Also look for patterns in the crease patern, for instance the 6 sided shape in the left cornerish area and top right cornerish area look like sinks and so you can just form the rest of the base and sink them
A common technique that people use for tackling crease patterns they find hard is to split it up into parts. For instance the top right corner makes the head and hence you might want to just practice making the head using a square sheet, then once you can do that on its own try the whole model or perhaps the legs on their own.
Also, I haven't looked hard but it might be tricky to find reference points for this model
PS I dont really know that much about folding from cp's and Im not very good at it, so if any of this information is wrong, sorry!
Good luck